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OVERVIEW OF SYMBOLIC INTERACTIONISM | |||||
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Intro to Symbolic Interactionism |
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The Communications Process | ||||
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Individual Factors in Communications | ||||
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Principles of Symbolic Interactionism |
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An Advanced Examination of Symnbolic Interactionism |
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EARLY INFLUENCES ON SYMBOLIC INTERACTIONISM |
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Dewey & Pragmatism |
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Intro to Mead |
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Mead on the Genesis of the Self |
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An Advanced Examination of the Genesis of the Self | ||||
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Mead on Mental Processes |
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Cooley |
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Cooley on the Looking Glass Self |
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W.I. Thomas |
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CONTEMPORARY INFLUENCES ON SYMBOLIC INTERACTIONISM |
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Intro to Blumer |
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Intro to Maines |
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Intro to Stryker |
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The Dramaturgical Approach |
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Intro to Goffman |
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Goffman on Dramaturgy | ||||
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Intro to Baldwin |
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- Project: Play at Playing |
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- Project: The Generalized Other & Ethical Dilemmas |
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- Video: Cooley & Mead 5:36 |
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- Video: Cast Away: Hanks & Wilson 22:45 |
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NEARLY ALL SOC SCIENTISTS BELIEVE THAT PEOPLE DEVELOP AS THEY AGE, MEANING THAT EACH OF US COULD BE DIFFERENT THAN WE ARE TODAY, BASED ON THE SOCIALIZATION / DEVELOPMENT OF THE SELF THAT WE EXPERIENCE ESP IN REFERENCE TO OUR SOs & GOs | |||||
Mead worked in the paradigm of symbolic interactionism & is generally viewed as one of its founders |
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The genesis of the self is accomplished through socialization & goes through FOUR stages |
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Self is composed of TWO components: the I & the me | |||||
The I is the spontaneous, unsocialized, unpredictable self has awareness of a separate identity |
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The me is the socialized part of individual
The I continues to exist The self develops attitudes, behavior, & beliefs in order to fit in to society ( Compare to Freud ) |
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For Mead, there are FOUR stages in the development of the self, including
- the tabula rasa stage - the imitative stage - the play stage - the game stage |
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1. THE TABULA RASA STAGE: ESSENTIALLY A BLANK SLATE, CAN ONLY IMITATE, & HAVE NO IDENTITY circa birth | |||||
Tabula rasa means blank slate | |||||
The concept of the tabula rasa denotes that people are born without certain predispositions to develop any particular type of personality | |||||
During the tabula rasa stage a baby can only do simple imitation | |||||
Only the I exists | |||||
We believe that babies believe that only they exist. The world is under their control | |||||
During the tabula rasa stage, we have little or no identity | |||||
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2. THE IMITATIVE STAGE: CAN ONLY IMITATE SOs, 'ME,' I.E. IDENTITY BEGINS EXISTENCE circa birth to 2 yrs. |
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During the imitative stage, we can only imitate others, especially significant others (SO), but the me begins existence | |||||
For Mead the concept significant other denotes people w/ whom one has a regular, face to face, emotional connection | |||||
The I continues to exist | |||||
In the me, the individual carries society w/ them | |||||
Child can copy / imitate & plays imitation games | |||||
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3. THE PLAY STAGE: TAKE ON ROLES OF SOC, INTERACT IN STRUCTURED ACTIVITY W/ SOs; 'ME,' I.E. IDENTITY IS ESTABLISHED circa 2 to 4 yrs. |
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In the play stage, the child can take on roles of others, especially SOs | |||||
The me is more developed | |||||
Socialization begins through interaction w/ the SO | |||||
The Socialization that is achieved through the interaction w/ the SO:
- establishes sense of self, that is, a distinct identity & an awareness of that identity - others are seen as having a separate identity - learn social norms from (a) messages & (b) role models (SOs from whom child learns to play a role) - child wants to play 'real games,' but only w/ his or her flexible rules |
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During the play stage, we develop a sense of identity | |||||
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4. THE GAME STAGE: TAKE ON COMPLEX ROLES OF THE GOs; ABLE TO CONCEPTUALIZE THE OPINION OF 'SOCIETY' circa 5 yrs. & older |
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In the game stage, a child can take on the complex roles of generalized others (GO) | |||||
The generalized other is the classes of people w/ whom a person interacts on the basis of generalized roles rather than on individual characteristics | |||||
The GO is interaction based on general roles of that individual rather than on specific traits | |||||
The GO represents actual games; the rules, standards of performance or the attitude of entire community | |||||
According to Mead, children at the game stage learn that certain positions are occupied by a variety of people & that people in similar social positions frequently behave alike | |||||
Children in turn are expected to behave in particular ways toward people w/ particular social positions | |||||
The me has gained all of it's capabilities, but still needs more socialization/knowledge | |||||
The child moves beyond interacting w/ particular individuals & interacts w/ roles | |||||
The child moves from interacting w/ SOs to interacting w/ generalized others | |||||
At the game stage, the child has generalized from the behavior and expectations of particular individuals to those of anyone playing various roles that relate to whatever role the child is playing at the time | |||||
The child has gone from interacting with SOs to a new and higher stage of interacting w/ the GO | |||||
Games are a metaphor for all organized activity: family, work, etc. | |||||
In the game stage, one plays actual games & is truly concerned about rules, performance | |||||
In the game stage, the child wants to appear grown-up | |||||
In the game stage, one becomes concerned w/ the attitude of the entire community | |||||
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During the game stage, a person is expected to behave in particular ways toward people w/ particular social positions |
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According to Mead, children at the game stage learn that different people behave differently, & that different people also expect children to behave in different ways | |||||
Children do not yet really understand that how they are expected to behave toward people | |||||
AT OUR HIGHEST STAGE OF DEV, THE SELF EVALUATES THE SELF | |||||
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In the game stage, the self evaluates the self from the point of view of GOs & not merely from point of view of discrete others |
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The evaluation of the self from the point of view of the GOs is the capacity for abstract thinking, objectivity, & morality |
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While play requires only pieces of selves, games require a coherent self |
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The self allows the individual to be a more efficient member of the society and offers greater coordination of society | |||||
But the self is not a conformist robot because each self has a unique biographical make-up which shapes the self | |||||
SOME PEOPLE DEVELOP THE CONCEPT OF A 'HIGHER COMMUNITY' IN THAT THEY RELATE TO A GO WHOM THEY BELIEVE IF MORE MORAL THAN SOCIETY TODAY | |||||
People have multiple Generalized Others & Selves which provide them w/ an internal dialogue/debate that allows for moral reasoning | |||||
People can only react against society by setting up a higher sort of society which “out-votes” the one they find | |||||
To set up a 'higher society,' people must encounter the society of the past, present & future | |||||
For Mead, institutions, social structures, etc. are common responses of the community | |||||
The community often acts in an identical way to people | |||||
Institutions need not destroy or oppress the individual; in fact, many are flexible, progressive & foster individuality | |||||
Education is the process where the common habits of the community are internalized | |||||
Mead said, "The self, as that which can be an object to itself, is essentially a social structure, & it arises in social experience… it is impossible to conceive of a self arising outside of social experience” . | |||||
Mead's statement that the self is a social structure that arises in experience indicates that he thought nurture was the primary source of human behavior |
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- Video: Goffman by the Standard Deviants 3:25 |
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DRAMATURGY IS CONCERNED W/ HOW WE PRESENT OUR SELF IN A MORE OF LESS CONSCIOUS MANNER | |||||
Goffman's The Presentation of Self in Everyday Life, 1959, provides a detailed description & analysis of process & meaning in mundane interaction | |||||
Goffman, as a product of the Chicago School, writes from a S - Iist perspective, emphasizing a qualitative analysis of the component parts of the interactive process | |||||
Through a micro sociological analysis & focus on unconventional subject matter, Goffman explores the details of individual identity, group relations, the impact of environment, & the movement & interactive meaning of information | |||||
His perspective, though limited in scope, provides new insight into the nature of social interaction & the psychology of the individual | |||||
Goffman employs a "dramaturgical approach" in his study, concerning himself w/ the mode of presentation employed by the actor & its meaning in the broader social context | |||||
INTERACTIONS ARE 'PERFORMANCES' THAT ARE IMPACTED BY & HAVE AN 'IMPRESSION' ON THE AUDIENCE & ENV | |||||
Interaction is viewed as a "performance," shaped by environment & audience, constructed to provide others w/ "impressions" that are consonant w/ the desired goals of the actor | |||||
The performance exists regardless of the mental state of the individual, as persona is often imputed to the individual in spite of his or her lack of faith in, or even ignorance of, the performance | |||||
Goffman uses the example of the doctor who is forced to give a placebo to a patient, fully aware of its impotence, as a result of the desire of the patient for more extensive treatment | |||||
OUR IDENTITY BECOMES OUR FRONT STAGE BEHAVIOR | |||||
In this way, the individual develops identity or persona as a function of interaction w/ others, through an exchange of info that allows for more specific definitions of identity & behavior | |||||
The process of establishing social identity, then, becomes closely allied to the concept of the "front," which is described as "that part of the individual's performance which regularly functions in a general & fixed fashion to define the situation for those who observe the performance" (22) | |||||
The front acts as the a vehicle of standardization, allowing for others to understand the individual on the basis of projected character traits that have normative meanings | |||||
As a "collective representation," the front establishes proper "setting," "appearance," & "manner" for the social role assumed by the actor, uniting interactive behavior w/ the personal front | |||||
The actor, in order to present a compelling front, is forced to both fill the duties of the social role & communicate the activities & characteristics of the role to other people in a consistent manner | |||||
Goffman called the process of fulfilling the duties of a social role & the communication of that role's characteristics "dramatic realization" | |||||
Dramatic realization is predicated upon the activities of "impression management," the control (or lack of control) & communication of information through the performance | |||||
In constructing a front, information about the actor is given off through a variety of communicative sources, all of which must be controlled to effectively convince the audience of the appropriateness of behavior & consonance w/ the role assumed | |||||
Believability, as a result, is constructed in terms of verbal signification, which is used by the actor to establish intent, & non-verbal signification, which is used by the audience to verify the honesty of statements made by the individual | |||||
Attempts are made to present an "idealized" version of the front, more consistent w/ the norms, mores, & laws of society than the behavior of the actor when not before an audience | |||||
Information dealing w/ aberrant behavior & belief is concealed from the audience in a process of "mystification," making prominent those characteristics that are socially sanctioned, legitimating both the social role of the individual & the framework to which the role belongs | |||||
Goffman developed the dramaturgical approach which utilizes the following THIRTEEN concepts: |
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1. SETTING IS THE PHYSICAL SCENE | ||||
2. APPEARANCE IS THE SOCIAL STATUS |
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3. MANNER IS THE ROLE THE ACTORS PLAYS IN THE SITUATION | |||||
4. FRONT STAGE IS THE PERFORMANCES AIMED AT IMPRESSION MGT | |||||
The front stage takes place in setting where others can see us | |||||
The front stage may be thought of as the fixed & general definitions or performances that becomes institutionalized | |||||
5. ACTORS DISPLAY AN IDEALIZED FRONT WHICH IS A PERFORMANCE THAT REPRESENTS OUR OWN BELIEF OF OUR 'BEST IMPRESSIONS' | |||||
An idealized front which has NINE basic qualities: | |||||
i. conceals secret pleasure: drugs, sex, etc. | |||||
ii. conceals errors | |||||
iii. shows only end products, hiding the struggle necessary to produce the end product | |||||
iv. conceals the grunt work | |||||
v. lets other standards slide | |||||
vi. hides insults, humiliations, deals | |||||
vii. tries to appear closer to the audience than they are | |||||
viii. makes performance appear as the most important | |||||
ix. And the audience participates in all of this | |||||
The front stage consists of fixed & general definitions/ performances which becomes institutionalized | |||||
The personal front consists of expressive equipment including dress, tools, etc. | |||||
When we take on a front, the stage, appearance, etc. are already set for us | |||||
6. MYSTIFICATION OCCURS WHEN ACTORS RESTRICT CONTACT BTWN THE SELF & THE AUDIENCE | |||||
7. THE BACK STAGE IS WHERE INTERACTION SUPPRESSED IN THE FRONT APPEARS | |||||
8. OUTSIDE IS THE AREA OF INTERACTION WHERE WE ARE NOT AT HOME | |||||
9. IMPRESSION MGT IS THE ACT OF MAINTAINING OUR FRONT | |||||
Actors accomplish impression management by: | |||||
a. fostering in group loyalty | |||||
b. changing the audience frequently | |||||
c. avoiding slips, maintaining self control, & through our expressions, tone, etc. | |||||
d. planning the performance | |||||
e. undertones | |||||
10. ROLE DISTANCE IS THE DEGREE TO WHICH WE SEPARATE SELF FROM OUR ROLE |
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Examples of role distance can be seen in an attitude which is non-committal or enthusiastic; in a distant father or a very warm father; in a stoic husband or a loving husband | |||||
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11. STIGMA OCCURS WHEN WE ARE DISCREDITED |
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A stigma that is known to audience discredits the actor | |||||
A stigma that is not known to audience must be concealed | |||||
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12. FRAMES ARE GROUPS OF ASSUMPTIONS OR MEANINGS |
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Frames may include the rules or laws that fix interaction | |||||
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Frame Analysis is the examination of the small scale structures of social life |
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From the perspective of frame analysis, how actors define situations contributes little to our reality because actors do not ordinarily create the definitions of the situation | |||||
If there is disagreement on the frame, then there is often confusion or error | |||||
13. RITUALS ARE REPETITIVE PERFORMANCES WHICH ESTB LEGITIMACY | |||||
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Rituals provide others & selves w/ opportunities to affirm the legitimacy of the situation |
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Rituals affirm the legitimacy of our position in social structure while obliging us to do the same |
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Rituals are the methods of inferiors & superiors to affirm the hierarchy |
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BALDWIN HOLDS THAT MEAD DOES COVER MICRO TO MACRO INTERACTIONS & DISCUSSES THE VARIETIES OF INDIVIDUAL & INSTITUTIONAL AGENCY | |||||
Mead's work is sociologically integrative |
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Mead covers the full range of micro macro interactions |
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Mead interweaves contributions from all schools of social science |
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Mead commits to scientific methods, ensuring all data & theories can be integrated |
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INDIVIDUAL AGENCY IS THE CAPACITY FOR PEOPLE TO ACT IN THEIR OWN INTERESTS, OUTSIDE OF SOCIAL FORCES | |||||
A micro macro orientation implies agency whereby the actors act w/ both a subjective & objective component |
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Agency, acting w/ both a subjective & objective component, results in interaction & patterns |
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INSTITUTIONAL AGENCY IS THE CAPACITY FOR PEOPLE, AS ORGL ACTORS, TO ACT IN THE ORG'S INTERESTS, OUTSIDE OF SOCIAL FORCES |
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Organizations, etc. can act as agents & use & are subject to symbolic interactionist processes such as gestures, impression management, etc. |
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Organizations, institutions, social movements, social classes, nations, interest groups, races are characterized by subjective processes, & thus are agents |
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The End
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